mirror of
https://github.com/kmitresse/Cards-Rush.git
synced 2026-07-09 13:27:45 +00:00
feat: devWeb - update newGame parameters
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@@ -1,8 +1,10 @@
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<%@ tag import="uppa.project.database.pojo.Deck" %>
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<%@ tag import="uppa.project.database.pojo.Game" %>
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<%@tag description="form/newGame" pageEncoding="UTF-8" %>
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<%@tag description="form/newGame" pageEncoding="UTF-8" %>
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<form id="newGame-form" action="${pageContext.request.contextPath}/main-menu" method="post">
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<form id="newGame-form" action="${pageContext.request.contextPath}/main-menu" method="post">
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<h2 class="title is-5">Paramètre Général</h2>
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<h2 class="title is-5">Paramètres Généraux</h2>
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<div class="field">
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<div class="field">
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<label class="label">Difficulté</label>
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<label class="label">Difficulté</label>
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@@ -24,34 +26,38 @@
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<hr/>
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<hr/>
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<h2 class="title is-5">Paramètre des Manches</h2>
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<h2 class="title is-5">Paramètres des Manches</h2>
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<div class="columns">
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<div class="columns">
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<div class="column">
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<div class="column">
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<div class="field">
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<div class="field">
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<label class="label">Nombre de manche</label>
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<label class="label" for="nbRounds">Nombre de manche</label>
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<input class="input" type="number" id="nbRounds" name="nbRounds" value="<%= Deck.NB_COLORS_MAX * Deck.NB_VALUES_PER_COLOR_MAX %>" min="<%= Deck.NB_COLORS_MIN * Deck.NB_VALUES_PER_COLOR_MIN %>" max="<%= Deck.NB_COLORS_MAX * Deck.NB_VALUES_PER_COLOR_MAX %>">
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</div>
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</div>
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</div>
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</div>
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<div class="column">
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<div class="column">
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<div class="field">
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<div class="field">
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<label class="label">Durée d'une manche</label>
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<label class="label" for="timer">Durée d'une manche</label>
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<input class="input" type="number" id="timer" name="timer" value="<%= Game.TIMER_MIN %>" min="<%= Game.TIMER_MIN %>" max="<%= Game.TIMER_MAX %>">
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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<hr/>
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<hr/>
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<h2 class="title is-5">Paramètre du Deck</h2>
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<h2 class="title is-5">Paramètres du Deck</h2>
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<div class="columns">
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<div class="columns">
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<div class="column">
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<div class="column">
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<div class="field">
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<div class="field">
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<label class="label">Nombre de valeur par deck</label>
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<label class="label" for="nbValues">Nombre de valeur</label>
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<input class="input is-static" type="range" id="nbValues" name="nbValues" value="<%= Deck.NB_VALUES_PER_COLOR_MIN %>" min="<%= Deck.NB_VALUES_PER_COLOR_MIN %>" max="<%= Deck.NB_VALUES_PER_COLOR_MAX %>">
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</div>
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</div>
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</div>
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</div>
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<div class="column">
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<div class="column">
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<div class="field">
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<div class="field">
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<label class="label">Nombre de couleur par deck</label>
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<label class="label" for="nbColors">Nombre de couleur</label>
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<input class="input is-static" type="range" id="nbColors" name="nbColors" value="<%= Deck.NB_COLORS_MIN %>" min="<%= Deck.NB_COLORS_MIN %>" max="<%= Deck.NB_COLORS_MAX %>">
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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@@ -106,6 +112,26 @@
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</style>
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</style>
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<script defer type="module">
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<script defer type="module">
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const nbColorsElement = document.getElementById("nbColors");
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const nbValuesElement = document.getElementById("nbValues");
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const nbRoundsElement = document.getElementById("nbRounds")
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/**
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* Mise à jour du nombre de rounds max en fonction du nombre de couleurs et de valeurs séléctionnés
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*/
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function updateOnChange() {
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nbRoundsElement.max = nbColorsElement.value * nbValuesElement.value;
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nbRoundsElement.value =
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(nbRoundsElement.value > nbRoundsElement.max)
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? nbRoundsElement.max
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: nbRoundsElement.value
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;
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}
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nbColorsElement.addEventListener("change", updateOnChange);
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nbValuesElement.addEventListener("change", updateOnChange);
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const radioButtons = document.querySelectorAll('input[type="radio"]');
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const radioButtons = document.querySelectorAll('input[type="radio"]');
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// if radio is checked, add class 'is-primary' to the parent label
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// if radio is checked, add class 'is-primary' to the parent label
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@@ -118,4 +144,3 @@
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});
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});
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});
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});
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</script>
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</script>
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