mirror of
https://github.com/LucasVbr/game-lib.git
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5d8f9303ae
- Added package.json for project dependencies and scripts - Created Playwright configuration for end-to-end testing - Set up Inlang project settings for localization - Defined app types in app.d.ts - Created basic HTML structure in app.html - Implemented server hooks for localization in hooks.server.ts - Added hooks for URL rerouting in hooks.ts - Included favicon asset - Established library index for $lib alias - Developed Vitest example components and tests - Created layout and page components for routing - Implemented demo pages for Paraglide and Playwright - Added global CSS styles for layout - Configured Vite for project build and testing - Included robots.txt for web crawling instructions - Set up TypeScript configuration for the project
21 lines
809 B
JavaScript
21 lines
809 B
JavaScript
import { mdsvex } from 'mdsvex';
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import adapter from '@sveltejs/adapter-auto';
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/** @type {import('@sveltejs/kit').Config} */
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const config = {
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compilerOptions: {
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// Force runes mode for the project, except for libraries. Can be removed in svelte 6.
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runes: ({ filename }) => (filename.split(/[/\\]/).includes('node_modules') ? undefined : true)
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},
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kit: {
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// adapter-auto only supports some environments, see https://svelte.dev/docs/kit/adapter-auto for a list.
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// If your environment is not supported, or you settled on a specific environment, switch out the adapter.
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// See https://svelte.dev/docs/kit/adapters for more information about adapters.
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adapter: adapter()
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},
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preprocess: [mdsvex({ extensions: ['.svx', '.md'] })],
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extensions: ['.svelte', '.svx', '.md']
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};
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export default config;
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